Rallisport Challenge 2

The recently released Microsoft XBOX game Rallisport Challenge 2 has amazing graphics -- some of the nicest textures in a home console game -- but the main thing that strikes me about it are the augmented reality themes.

When you're racing against rival cars, you see the drivers' names in transparent red, yellow, green and blue floating above their cars as they jockey for position with you on the racetrack.

Seeing the names and cars of the other drivers whiz past you (and hopefully catching up later!) in a white-knuckle race is something. But it's also highly valuable computer information for winning racing, presented in realtime, directly to your field of view.

There's no reason this couldn't actually be done today in real life with improving GPS software, a computer in each car, and Microvision Nomads for the drivers.


Augmented reality: GPS, Wireless, Eyeglass displays, Databases --

Augmented reality gets better the higher precision GPS software can be -- combine that with superhigh bandwidth wireless networks -- add Microvision displays, and high-speed mobile computers and you can essentially 'project data' into 3-Dimensional space. Anywhere in the world!

Every cubic foot of space on earth could have its own IP address and be sending its information back to some giant server, back and forth a billion times a second.

Interacting with every other cubic foot, relaying status, 'empty', 'occupied'.

Combine that with moving objects, and buildings, sending out their own signals about where they are, and where they're going -- and eventually all distance travel will be completely automated, with minimal errors. Billions of moving nodes and billions of stationary nodes all interacting at the highest speeds imaginable.

Of course, running and protecting the database that is the foundation of this high-speed 3D internet will be work! So hopefully there will always be a market for database programmers (like your correspondent).