Microvision's Super Gun

Hi all, I'm back in Seattle after spending the last week in Edmonton, the second coldest city on Earth (Siberia FTW!). It was a thrill to be able to demonstrate our new gaming technology for the very first time to hundreds of gamers as well as many just plain curious folks. Two MVIS reps (myself and weapon master Andrew Rosen) + about 800 demos over 3 days = exhaustion! But, I'm happy to say that the response we got was tremendous, the Intel folks were terrific, and a lot of fun was had by all (as you can see from the picture!).

Be sure to read Critical Gamer's review of our gaming demo at Intel Extreme Masters!

Here are some excerpts:
This is a gaming website, and as such, your first instinct should have been “How well does this play games?” Well, I can honestly tell you that it is nothing like you imagined...Microvision is attempting to take PC gaming to the next level by possibly creating a platform to rival Microsoft’s own interactive gaming environment, with Project Natal.

What the demo showed us was future-tech that Microvision and Intel are trying frantically to bring home to the consumer: the ultimate in gaming interactivity.

What Microvision is trying to accomplish, is an entirely immersive experience...Microvision’s prototype hardware is concealed in a large, life-sized assault rifle powered by what you would find in your average high-end gaming computer.

For all intents and purposes, I think the PC gaming world has every right to be excited about this device and the future capabilities it may bring to the fold. While obviously marketed to a hardcore and niche market, let’s face it; that is exactly what PC gaming is all about these days. I am excited about what Project Natal might end up bringing to the table for first person shooters, but honestly, this tech demo left me drooling.


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